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Unread 07-09-2017, 02:03 PM   #51
Diddyjt
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bumping this idea again because it's a lovely reason to get people to train
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Unread 07-09-2017, 09:13 PM   #52
Mienshao
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thanks everyone whose supporting till this day :)
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Unread 08-17-2017, 06:01 AM   #53
Musty
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Quote:
Originally Posted by Shrimpy View Post
I like the idea of trading it in for the new Pokemon. The question is: do we do different Pokemon per team or just one total one?
Keep it random
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Unread 08-17-2017, 06:04 AM   #54
aakash
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prize better be epic is all im sayin
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Unread 08-17-2017, 06:56 AM   #55
Akram6656
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Quote:
Originally Posted by aakash View Post
prize better be epic is all im sayin
Yeah, am already training to 10k so i dont want to find out i spent my summer holidays getting to 10k to get a lame prize if this is implemented
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Originally Posted by AngryNerdzz View Post
Not blaming 'her', just think it's funny how many thirsty people are on here lol
10,000 reached 19/11/2017
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Unread 08-17-2017, 04:22 PM   #56
zZshadowZz
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possible at all to make it so that for example:
my current golden breloom 5.4k did get to 10k, notonly would i get the prize for getting to 10k, but if i have to trade it in, i get a goldenshroomish back? Or a low level breloom? Most people that overlevel things want to keep them as trophy things, but i dont wanna have to trade all i have to then get it to 10k for a prize, where as id have to do it all again with a swap in order to have not wasted all my time previously spent gtting what I overlevelled.

sorry im tired and ill edit this to make more sense when i feel well.

Though I like the idea.

Id also like to see smaller prizes if possible for hitting smaller levels
i.e 50mill cash for hitting 5k, 200mill cash for hitting 7.5k or something
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2899195: Main* │2806152: Levels* | 3434545: Celebi Stash │3333235: Legends set | 3404575: Umbreon │3476575: 10k Gym | 3465337: (?)'s* │ 3487404 EG (?)'s │ 3482703: Prizes* | 3482883: Level 4's* │3483642: Swaps/Maps
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Unread 08-18-2017, 11:13 AM   #57
Mienshao
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Zzshadow - I do like to keep the 10k only and the smaller levels are irrelevant because having a 10k is a huge accomplishment to be honest. And people with thrive to achieve that goal whereas if there were smaller level boundaries such as 7k , 8k and so on.

Some people might get motivated as they work up towards each awarding ranks and some won't. You also need to think about the cheaters as well. There are not enough active members of staff to look out for such thing. Therefore leaving the limit to 10k only to be honest.

However prizes can be done by shrimps to whatever he wants the prizes to be. It'll deffo be something to work upto and keep the forums and rpg booming for a while. It'll also be a Big Event and to specify I mean like how golden day is , and the swarms will be. This additional feature could prevent cheaters due to staff looking at a lot of logs in the long run more often(not saying they don't).

It also depends again on staff and how they'll look upon it so yeah if it's possible then it'll deffo be a fantastic idea to implement such thing because I wanna trade my 10k and I can't because no staff wants to take it. :(

P.s : thanks for everyone supporting this idea thank you.
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Unread 08-18-2017, 11:17 AM   #58
zZshadowZz
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Id love you 10k xD

And no i just meant =, as someone mentioned 'donating your 10k completely' I meant I wouldnt want to have trained to 6k with a golden breloom, for this to get implemented

Because then im on my way to 10k already but ive worked hard to get a golden breloom, so i meant could that be replaced witha low level one (IF it had to be donated), I wouldnt wanna do it all again witha swap

i like your idea c:
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2899195: Main* │2806152: Levels* | 3434545: Celebi Stash │3333235: Legends set | 3404575: Umbreon │3476575: 10k Gym | 3465337: (?)'s* │ 3487404 EG (?)'s │ 3482703: Prizes* | 3482883: Level 4's* │3483642: Swaps/Maps
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Unread 08-18-2017, 10:43 PM   #59
Mienshao
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Well that's another idea implemented within the range I was thinking.

Maybe a prize for normal 10k , Golden 10k and so on and each priZe is randomised to be honest.

It will mean a lot of pokemons have been released and will take a while to obtain :/
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Unread 08-19-2017, 10:21 PM   #60
Technique
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Pass.
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Unread 08-19-2017, 10:23 PM   #61
Mienshao
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Haterssssss xD jk lol
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Unread 08-19-2017, 11:33 PM   #62
DANNYCOOLBOY
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I really like the idea
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Unread 08-21-2017, 01:12 PM   #63
thanva
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i also love this idea: (suggestion)
yea the prize can be a normal 10k exchange for a shiny or dark legendary that is currently unobtainable.
maybe a a golden 10k can be exchange into a golden legendary that is unobtainable
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Unread 08-21-2017, 04:22 PM   #64
Technique
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You can always swap on golden day and have a Golden 10k. Imo prize should be the same for all.
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Unread 08-22-2017, 08:15 PM   #65
Mienshao
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Definitely agree to technique.

Same prize for all!!!
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Unread 08-23-2017, 07:57 AM   #66
Fuu Taka
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bump this thread, maybe the adm may see it.
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Unread 08-23-2017, 07:59 AM   #67
H20bananabus
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would be cool if for hitting 10k you could choose a picture/gif for your trainer corner profile
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Unread 08-23-2017, 07:01 PM   #68
Mienshao
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Quote:
Originally Posted by Fuu Taka View Post
bump this thread, maybe the adm may see it.
Admin has already seen it. No approvals yet :(

H20 - thanks bro xD, that also could be implemented
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Unread 09-01-2017, 02:59 AM   #69
bone88
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Great idea. Hope it works out well.
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Unread 09-01-2017, 08:41 PM   #70
thanva
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Quote:
Originally Posted by Technique View Post
You can always swap on golden day and have a Golden 10k. Imo prize should be the same for all.
in that caase use the golden (?) to make unobtainable golden legendarys (suggestion)
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Unread 09-01-2017, 11:31 PM   #71
Mienshao
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Thanks everyone :) just hope shrimpy has something to work around this idea ^_^
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Unread 09-03-2017, 12:56 PM   #72
GoldenEevee
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Shouldn't it be "Obtain a level 10000," instead of "Turn in a level 10000".
"Obtain a level 10000" sounds more like you're rewarding a player for their training efforts.
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Unread 09-03-2017, 08:05 PM   #73
Gin.A
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Don't think ive commented on this idea yet.

The idea is to reward hardcore trainers. That's a good idea and I support it. However the fixation should not be on a magical number "10,000" itself, but more so based on the experience trained.

When a Pokemon is turned in, it should return an advanced currency known as Nuggets - for every 100B exp (floored), 1 nugget is received. So a level 5000 earns you 1 nugget, a level 6000 earns 2 nuggets, a level 9000 earns 7 nuggets and a level 10000 earns 10 nuggets, because:

Code:
floor(5000^3/1E+9) = 1
floor(6000^3/1E+9) = 2 and so on...
These nuggets are then used to buy ultra rare pokemon from an exclusive shop.

For instance,
Quote:
--- Advanced Training Shop ---

ShinyJangmo-o: 2 Nuggets
GoldenJangmo-o: 10 Nuggets
GoldenTerrakion: 35 Nuggets
GoldenVirizion: 35 Nuggets
GoldenCobalion: 35 Nuggets
GoldenMew: 100 Nuggets
This effectively gives a trainer more training pathways to unlock multiple exclusive prizes while still making training very worthwhile.
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Last edited by Gin.A; 09-04-2017 at 06:37 AM. Reason: x1000
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Unread 09-03-2017, 09:35 PM   #74
Pkcore
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Quote:
Originally Posted by Gin.A
When a Pokemon is turned in, it should return an advanced currency known as Nuggets - for every 100,000,000 exp (floored), 1 nugget is received.
I think you mean for every 100B exp., not every 100M exp.

Also to put your shop prices in perspective, you're saying a GoldenMew would need 100 nuggets so you will need to train 10T exp. to get those 100 nuggets. Hobo's roster, which is the #1 ranked team, has a total sum of around 8T exp. That means based on the current team rankings, someone will have to train enough to take over the title of having the #1 ranked team and train an additional 2T exp. before they've trained enough to get a GoldenMew. Or simply, train a level 10,000 10 times. That's way too demanding don't you think? D: I don't train so it won't affect me either way, just giving my unbiased opinion. Also a problem with rewarding based on total experience trained rather than reaching a certain level is that unless Shrimpy has access to data on how much total experience has been trained on every account, trainers will not be credited for the training they've done to date as the total experience count would start at 0 for everyone if this update were to come out. But if that data is available then ignore that last part.
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Unread 09-03-2017, 10:35 PM   #75
junhao1806
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Absolutely love this idea (:
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