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Unread 04-02-2017, 08:50 AM   #1
Ghosty
Pokémon Trainer
 
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TPPC: #3451651
Join Date: Jul 2016
Default Change to the SS Anne

Currently winning the SS Anne requires a tremendous amount of skill time*
To win, you require ~20,000 battles which is essentially an entire day of computer grinding. I've spoken to past winners, and many of them have felt physically sick after 16 hours nonstop of clicking against a white background - and this is supposed to be a children's game. I could labour the point, but simply, I think its needs to be changed. In my opinion, the fix is simple and still enables it to be the "Endurance" challenge it was designed as.

So, my suggestion:
After every 50 Pokémon, introduce a level multiplier e.g.
- Pokémon 1-50, 1.0 X User Level
- Pokémon 51-100, 1.1 X User Level
- Pokémon 101-150, 1.2 X User Level
etc.

This will reduce the amount of battles from a ludicrous 50,000, to a mere couple of hundred. It will also introduce skill/strategy as the battle goes on (SS Anne is so easy that you have to "commit suicide" to lose). Moreover, it is still a long endurance battle - and it actually represents the games; the SS Anne had different floors of trainers with increasing difficulty.

Prizes should also be swapped about but I'll leave that to shrimpster

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Idea revised:
- Ever increasing level multiplier of ~+0.01x per knockout (rough, to be decided)

Last edited by Ghosty; 04-09-2017 at 07:09 AM.
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